Doe Castle (/doʊ/ [Translation Unavailable]) is a subtropical Large City located in the Bāwkyoīä Provence of the Hobben.
The name Doe Castle is derived from the Sylvin language, as Doe Castle was founded by Lithuineth Heylyn, who was culturaly Sylvin.
Climate
Doe Castle has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 16°C (60°F). Doe Castle receives an average of 268 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the summer. Doe Castle covers an area of nearly 133 km2 (53 mi2), and an average elevation of 3956 m (12979 ft) above sea level.
Overview
Doe Castle was founded durring the early 13th century in summer of the year 1212, by Lithuineth Heylyn. The establishment of Doe Castle was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Doe Castle's construction back out of the project. Lithuineth Heylyn pushed on reguardles, and Doe Castle was finished, but starts off as a terible place to live.
Doe Castle was built using the conventions of Sylvin durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Doe Castle is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Doe Castle is buildings are arranged arround a single crampt flagstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. The city's brittle defences are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A look around Doe Castle gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Doe Castle brings to mind.
Civic Infrastructure
Doe Castle possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Doe Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Doe Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Doe Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Doe Castle's parks.
Doe Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Doe Castle.
Doe Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Doe Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Doe Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Doe Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Doe Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Doe Castle has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Doe Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Doe Castle's public wards, blessings, and other arcane systems.
Doe Castle has an Scientific Academy which provides higher education in the natural sciences.
Doe Castle possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Doe Castle's grid is powered by a direct leyline tap.
Doe Castle possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Doe Castle has a first rate hospital which caters to anyone in need of long term medical care.
Doe Castle has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Doe Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Doe Castle's natural decorations nor waterways.
Doe Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Doe Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Doe Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Doe Castle's bank was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
Due to the actions of local Kami, summer is short in Doe Castle.
Doe Castle's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves square dance to channel Mysticism energies of tier 3 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 64
Farmers: 92
Farm Laborer: 174
Hunters: 120
Milk Maids: 80
Ranchers: 41
Ranch Hands: 81
Shepherds: 80
Farmland: 125601 m2
Cattle and Similar Creatures: 7830
Poultry: 93966
Swine: 6264
Sheep: 313
Goats: 62
Horses, Mounts, and Beasts of Burden: 3132
Craftsmen
Arms and Toolmakers: 66
Blacksmiths: 71
Bookbinders: 40
Buckle-makers: 42
Cabinetmakers: 69
Candlemakers: 108
Carpenters: 106
Clothmakers: 76
Coach and Harness Makers: 32
Coopers: 87
Copper, Brass, Tin, Zinc, and Lead Workers: 40
Copyists: 28
Cutlers: 26
Fabricworkers: 74
Farrier: 178
Furriers: 20
Glassworkers: 104
Gunsmiths: 67
Harness-Makers: 29
Hatters: 57
Hosiery Workers: 22
Jewelers: 36
Leatherwrights: 76
Locksmiths: 31
Matchstick makers: 46
Musical Instrument Makers: 46
Painters, Structures and Fixtures: 40
Paper Workers: 44
Plasterers: 41
Pursemakers: 51
Roofers: 32
Ropemakers: 31
Rugmakers: 30
Saddlers: 62
Scabbardmakers: 70
Scalemakers: 33
Scientific, Surgical, and Optical Instrument Makers: 20
Sculptors, Structures and Fixtures: 30
Shoemakers: 29
Soap and Tallow Workers: 93
Tailors: 202
Tanners: 41
Upholsterers: 44
Watchmakers: 42
Weavers: 94
Whitesmiths: 25
Merchants
Adventuring Goods Retellers: 22
Arcana Sellers: 21
Beer-Sellers: 44
Booksellers: 50
Butchers: 78
Chandlers: 72
Chicken Butchers: 90
Entrepreneurs: 33
Fine Clothiers: 72
Fishmongers: 84
Florists: 19
Potion Sellers: 56
Resellers: 130
Spice Merchants: 41
Wine-sellers: 61
Wheelwright: 46
Woodsellers: 30
Service workers
Bakers: 156
Barbers: 127
Coachmen: 46
Cooks: 136
Doctors: 70
Gamekeepers: 50
Grooms: 27
Hairdressers: 116
Healers: 85
Housekeepers: 94
Housemaids: 130
House Stewards: 97
Inns: 30
Laundry maids: 61
Maidservants: 97
Nursery Maids: 62
Pastrycooks: 101
Restaurateur: 142
Tavern Keepers: 130
Specialized Laborer
Ashworkers: 43
Bleachers: 28
Chemical Workers: 18
Coal Heavers: 66
In-Town Couriers: 68
Long Haul Couriers: 72
Dockyard Workers: 66
Gas Workers: 15
Hay Merchants: 27
Leech Collectors: 79
Millers: 66
Miners: 82
Oilmen and Polishers: 49
Postmen: 76
Pure Finder: 40
Skinners: 97
Sugar Refiners: 18
Tosher: 45
Warehousemen: 101
Watercarriers: 68
Watermen, Bargemen, etc.: 87
Skilled Laborers
Accountants: 40
Alchemist: 45
Clerk: 63
Dentists: 32
Educators: 83
Engineers: 45
Gardeners: 31
Mages: 23
Plumbers: 34
Pharmacist: 36
Professors: 13
Scientists: 23
Wizards: 13
Civil Servants
Adventurers: 30
Bankers: 41
Civil Clerks: 69
Civic Iudex: 36
Consultants: 20
Exorcist: 69
Fixers: 37
Kami Clerk: 58
Landlords: 59
Lawyers: 37
Legend Keepers: 53
Militia Officers: 240
Monks, Monastic: 104
Monks, Civic: 101
Historian, Oral: 71
Historian, Textual: 35
Policemen, Sheriffs, etc.: 68
Priests: 142
Rangers: 42
Rat Catchers: 47
Scholars: 46
Spiritualist: 54
Slayers: 17
Storytellers: 122
Military Officers: 94
Cottage Industries
Brewers: 94
Comfort Services: 111
Enchanters: 34
Herbalists: 36
Jaminators: 97
Needleworkers: 97
Potters: 51
Preserve Makers: 101
Quilters: 48
Seamsters: 156
Spinners: 97
Tinker: 34
Weaver: 74
Artists
Actors: 32
Architects: 12
Bards: 47
Costumers: 19
Dancers: 36
Drafters: 20
Engravers: 24
Fine Furniture Carpenters: 15
Glaziers: 32
Inlayers: 31
Musicians: 87
Painters, Art: 16
Playwrights: 31
Sculptors, Art: 27
Wood Carvers: 101
Writers: 116
Produce Industries
Butter Churners: 104
Canners: 89
Cheesmakers: 111
Ice Merchants: 13
Millers: 62
Picklers: 53
Smokers: 40
Stockmakers: 36
Tobacconists: 49
Tallowmakers: 72
11694 of Doe Castle's population work within a Foundational Occupation.
668 work in Agriculture
2631 work as Craftsmen
949 work as Merchants
1757 work as Service Workers
1211 work as General Laborers
481 work as Skilled Laborers
1692 work as Civil Servants
1030 work in Cottage Industries
646 work as Artists
629 work in Produce Industries
18062 of Doe Castle's population do not work in a formal occupation, but do contribute to the local economy. 1566 (5%) are noncontributers.
Points of Interest
Doe Castle has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).
POI
History
In time immemorial, reportedly some time during the late 2nd century was struck by a great wind storm. A great funnel cloud itself touched down in Doe Castle, bringing twisting winds which killed 106 people, 143 livestock, and 65 buildings in the disaster.. The disaster is generally remembered as the Howling Winds of Mourning.